So at my new internship I have been tasked with modeling some buildings for a show the studio is working on. The buildings have these long windows on the side of the building that are somewhat indented and I was wondering the best way to model this. Right now I used a boolean but I am pretty sure it corrupted my latest save file (thank god for incremental saves). I have mostly done organic modeling where quads matter because of subdividing, but I was not sure if they still matter when modeling a building.
Here is a link to what I have done.