I just have a quick question which ive been wondering for tooo long.
How do people go about having extreme detail on there characters
though when i see the wire frames its as if the polygons have been
knocked back to the extreme.
I realise this question probably needs an answer the size of a book,
though if anyone can give me a basic description that would be
extremly appreciated. I realise you have most of the details in the maps-
spec maps ect, though a majority of the finished products i see seem
very smooth with no jaggered edges opposed to the wire framed version.
Thank you for reading.