View Full Version : Opening Maya 4.0 files in Maya 3?

01 January 2002, 05:28 AM

I was wondering if it is at all possible to open a Maya 4 Binary or Ascii file within Maya 3. If not, is there a way to convert a Maya 4 file to be compatible with Maya 3.0?


01 January 2002, 11:05 AM
This was actually discussed in an earlier thread but i cant find it now. As far as i know you cant go backwards, only forwards, meaning you can open a Maya 3 file in 4 but not viceversa. Try opening the file in a text editor (maybe) and changing the line that says Maya 4 file to Maya 3. I could swear i did that before with a Maya 3 to Maya 2 file. I think....

maybe im wrong :p

01 January 2002, 01:29 PM
try this >
save you scene as *.ma (ascii file) and open it in some text editor. Replace the line " for maya 4 " with maya 3 and open it in maya 3.this way you can exchange geometry and other basic things ...also you should `optimize your scene size` to get rid of all those maya 4 nodes that came along with your scene.


01 January 2002, 04:35 PM
Thanks for the responses guys.. Flo, how exactly do I optimize my scene size? Sorry, I'm quite new to Maya.

01 January 2002, 04:43 PM
`optimize scene size` is a auto-procedure ..
find it here > file>optimize scene size. it automatically removes unused shaders, empty sets etc for you.
use it time by time to get rid of unnecessary (maybe unnoticed) stuff.

happy working,

01 January 2002, 10:33 AM
Go to:

Look for " v1.2", it's a MEL script.

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