View Full Version : Workflow for rendering in Max/VRay

09 September 2009, 06:00 PM
I am a newbie to ZBrush and am currently choosing between ZBrush and Mudbox. I am doing design viz and need to sculpt some more organic products like gloves etc.

To my question, if I sculpt a 10million polygon model in ZBrush, what is the workflow to render it in 3DSMax with VRay? I can just imagine there will be memory issues and crashes....

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09 September 2009, 06:00 PM
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