View Full Version : The Saboteur :: Game Production Focus

08 August 2009, 07:03 AM
Hey there,

The Pandemic developers and producers of 'The Saboteur' created the most immaculate Parisian landscapes, mixed in the Light and Dark of peace and the war. Occupation and the resistance, then brought in a irreverant Irishman. Check out the look dev. (

08 August 2009, 07:41 AM
I can't wait to play this game! Thanks for the production focus. Great read. Nice job Pandemic folks!

08 August 2009, 10:43 AM
Gay Paris

Gay Paris or Gray Paris ? I dont get it...

08 August 2009, 10:46 AM
Gay Paris or Gray Paris ? I dont get it...

It can be whatever you want it to be, pimeto. Works both ways, .... can be Gay or Grey. Except it would be Grey Paris. Not Gray. I was alluding to Gay, as in 'lively', 'exciting', and of the 'anything goes' vintage. OK? :-)

08 August 2009, 11:12 AM
haven't heard much about the game, but the environments look amazing

08 August 2009, 05:10 PM
Nice article, great concepts, I see some were made by Massive Black to Pandemic and can be seen at the Massive Black book One by Ballistic, so that should be mentioned here ;)


08 August 2009, 02:05 AM
I bet this game going to rock!
Can't wait!

08 August 2009, 06:45 AM
well done well done, two thumbs up and four if i had two more

08 August 2009, 07:39 AM
And where is that beatifull girl?

08 August 2009, 07:29 PM
Looks like a pretty bad ass game that I probably won't get to play. The research definitely pays off! Environments and character development seem top notch. Plus, I love the idea of a "gray" world until you start bringing civilization back to normal. Great stuff!

What consoles does this come out for? PS3 and XBox 360 I assume?

08 August 2009, 06:30 AM
this is just awesome...very nice article...have been following this game for quite some i cant wait...nice visuals and nice detailing.....hope it will be a good game

08 August 2009, 04:58 PM
Does anyone know who the concept artist is? I recognize the style, but I can't think who it is.

08 August 2009, 07:32 PM
Does anyone know who the concept artist is? I recognize the style, but I can't think who it is.

Some are from Bruno ´Nox´ Gore, and some from Wes Burt. But seems obvious to have more Concept Artists involved, would be nice to have their names listed here for sure :)


08 August 2009, 09:57 AM
Thanks Djampa's, agreed. I assumed I'd missed their names in the article when I first read it. Would have been nice if there was a mention. Unless they are just grouped as Massive Black, I did notice the 'related' link at the bottom of the page.

I think Wesley Burt is the one I recognise, although Skvlar made me think Jason Chan?

oh well, thanks again :). I shall be sure to keep my eye on this one.

Edit: ah, I just noticed your earlier post. I keep meaning to get ahold of that book!

09 September 2009, 11:47 AM
NIce staff thanks for sharing dude :beer:

09 September 2009, 06:50 AM
"Does anyone know who the concept artist is? I recognize the style, but I can't think who it is."

Hey everyone, the Character concepts were done by Massive Black

The other concepts of the game were done by Jason Hazelroth , fellow concept artist Imran Sheikh , Bryan Norton
and Allen Sungpil (

Hope you guys enjoy it

09 September 2009, 04:55 PM
cheers jasian, I'll be checking em out. Thanks for the heads up.

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