View Full Version : Thea Render: Call for Beta Testers

08 August 2009, 07:03 AM
Dear all,

We are really close to a turning point at this moment. A lot of features have been implemented, all the render engines have become very stable and the studio has already taken its form.

Thea Render delivers both biased and unbiased rendering with an excellent quality, wrapped by an advanced studio - all these in a single package. The flexiblity of such all-in-one scheme is undoubtable for the end user who is free to instantly switch between the render engines and easily re-stage/tweak the scene. While others develop only one piece of a package, Thea Render is actually the full package.

It is certainly not an easy work to do; we are working full time on Thea Render since March 2008 and while we already had a good starting point, all render cores and studio interface have been re-written from scratch in order to deliver excellent rendering quality in shortest time. The plugins are being developed at a constant pace and first integration results are already available.

It is time now to make a beta-tester call, so that professionals can join us in a short closed-beta phase and make a full test of the application and the plugins. We really believe that beta testing is an invaluable process not only for ironing out the application, but also due to the necessary feedback of experienced users with their constructive comments and criticism.

In this closed-beta phase, we are looking for users that can cover a wide spread of working experience related to modeling applications, 3d work, operating systems, etc. The beta testers will join us progressively starting from mid September. It is highly appreciated if you can fill this application form ( and send it to

best regards.
Thea Render Development Team

08 August 2009, 04:26 AM
For those that they have trouble reading the rich text format document linked above, they can copy and use the text either from the converted document to pdf ( or the converted document to html (

best wishes.

08 August 2009, 06:18 AM
works with what app?
projected cost once released?
how many render nodes are free?

08 August 2009, 08:33 AM
I'm with Cresshead here. Why should I want to try this renderer? You could at least post your website, which I by the way googled and it actually manages to be even more brief and nondescriptive than your post. I need to register on your forums to even find any images rendered with it.

Very unprofessional. Fire your PR people if you even have any.

08 August 2009, 08:43 AM

Looks nice, would like to see what kind of rendertimes those images has. You can also register at their forum to see some more images. Looks promising though.


08 August 2009, 10:25 PM
Indeed we forgot to add a link to the site - which has only the important development news at the moment. The renderer is not released yet, in fact it is at the end of alpha phase. So, as the release comes closer and closer you will also see the site becoming more essential with all the necessary information, features, galleries, etc.

best regards.

08 August 2009, 10:47 AM
i agree , not enough information in this thread here

but the info on the website looks interesting

a physical based renderer thats capable of unbiased and biased rendering, sounds cool


08 August 2009, 12:47 PM
The Thea renderer is the next (commercial) iteration of the (free) Kerkythea renderer.

Plenty of examples of what the old free renderer can do...
(Kerky is capable of biased & un-biased rendering methods as well.)

08 August 2009, 11:02 AM
The Thea renderer is the next (commercial) iteration of the (free) Kerkythea renderer.

Plenty of examples of what the old free renderer can do...
(Kerky is capable of biased & un-biased rendering methods as well.)
As Kerkythea and Thea Render ( do have same developer, they do share some similar principles (biased & un-biased rendering with same scene/material/light settings), but in general one can say that Thea Render is built from scratch.
Looking to Kerkythea, as a example, does not represent what Thea Render can do and how you work with it. But it does shows the commitment of the developer to the community.
Good news is that Thea Render can import Kerkythea scenes and materials. Although material system in Thea Render is totally different, it is far more intuitive and easier to use than in Kerkythea.

05 May 2010, 07:51 AM
Little update to this. A free public beta version of Thea Render has been available for a while.
Download beta version of Thea Render ( (Windows, Linux & MacOSX). Thea Render Beta is the full studio application with full functionality, except for watermark on the rendered image and resolution limit. Plugins are available for 3dsMax, Blender, Cinema4D, SketchUp, SoftImage and Rhino.

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05 May 2010, 07:51 AM
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