View Full Version : Displacement maps within Zbrush

08 August 2009, 12:54 AM
Hi guys,

Quick question, not sure if its possible, I'm pretty new to zbrush, so its probabbly a simple answer for a vetran.

I'm just wondering is it possible to displace a mesh withinz zbrush.

Eg - I have a nice round sphere, I paint on some scratches, details etc, with poly paint or by projecting a texture.

How do I get that texture to indent/displace the mesh to create some indents, is this possible?

08 August 2009, 03:59 PM
hop over to and look thru their basic how to training videos.

08 August 2009, 11:38 AM
Cool, thanks I'll check them out, theres some handy things on there, was there a specific term this method is called?

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08 August 2009, 11:38 AM
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