View Full Version : 3ds Max IES Light issue
08 August 2009, 05:45 PM
I am using Max 2009 with photometric lights and IES profiles. The profiles load with point shadows as default, and I switched them to shape/area. Everything has been working great until recently, now the lights revert to point shadows after every render! Has anyone else be able to solve this problem? I tried merging into a new scene with no luck. All that was changed before it stopped working was I edited a material, blend of A&D and standard with a png diffuse and png mask. Could the png be causing a problem?