I have a character which is giving a huge jitter when rendered with fur. No jittering is present in the texture whatsoever.
Paremetric values of Fur : The fur is very thin : base width = 0.004 & tip width = 0.003 in centimeters . Scraggle is 0.347 and frequency is 5. This is according to the requirement of the project. We cannot change the width it on any cost.
The smooth uvs of the meshsmooth is off.
Rendering sampling is sent to max 4
The light setup is a skydome made with spot lights. there are 4 character lights, one directional for sun. The rendering is done using mental ray with FG but no GI.
Here is the link to a preview file :