View Full Version : How to get alpha to NOT control texture opacity??

08 August 2009, 10:26 AM

I was wondering if this is at all possible.
What I would like to do is model with an alpha, and paint with a texture at the same time, but not have the alpha control the texture opacity. I just want the alpha to control the zAdd. I want the opacity to be controlled by the Focal Shift.

is this possible?
It seems like it should be but I'm quite inexperienced with Zbrush.

the reason for this is so that I can have alpha stamps that are already painted


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08 August 2009, 10:26 AM
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