View Full Version : Deep paint 3D vs Zbrush??
05-13-2002, 09:32 AM
I am thinking about creating good texture for my architecture model. does anyone know which one (deep paint or zbrush) is good for me? how do they compare??
and is "Painter" same kind of program?
05-16-2002, 09:37 PM
I'm new to 3d so correct me if I'm wrong, but from what i've heard Maxon's Bodypaint 3d (http://www.maxon.de/) is the main competitor to Deep Paint 3d.
Painter is good for painting Artworks but it can't paint on 3d-models.
06-04-2002, 04:14 PM
I like deeppaint3d. It's so easy!
I've tried both DeepPaint 3D and Zbrush, and I ZBrush only paints on the models you make in ZBrush itself, so you can't import stuff into it and paint on it. (Atleast that's what I think... I didn't like it too much so I didn't investigate it's features too much)
And Painter is like Photoshop, but with about million times cooler painting tools. If I'd have a few billion dollars, I'd buy Adobe and Corel and tell them to integrate the painting abilities from Painter to Photoshop.... Mmmmmmmmmmmmmmmmmmmmmmmmmmm! :)
But for architectual models, I don't think i.e. DeepPaint 3D would be too good, I think you should make the UV's yourself in the 3d program, and paint the textures with Photoshop/Painter.
06-14-2002, 06:42 PM
i'm also looking for a 3d texturing program other than deep paint 3d. can any one guide me.
06-16-2002, 04:45 AM
Maxon Body Paint
06-25-2002, 09:09 PM
Z brush Does every thing :D And more. You can import/ export.
Play with it K it then buy it $$$ BUT READ THE MANUAL So you will
under stand it so there.
And this is only a test ^v^
doh fishY http://digilander.iol.it/tatifansclub/faccine/Idrogeno.gif (http://pub33.ezboard.com/fnendowingsmiraifrm1)
I use it for a long time now - itīs really
a brilliant program and easy to learn for beginners.
07-15-2002, 10:38 PM
Unfortunately, none of the programs will create textures for you as you asked.
If you want a good procedural texture tool try DarkTree (http://www.darksim.com)
Zbrush is more of an artist's play-tool, and a very nice one at that. The tools are amazing and fun and almost easy to learn -- they really force you into their way of thinking. Apparently their new version will have some really great features but they're not allowed to talk about them yet... (MacWorld expo is when?)
Painter is a great natural media painting program but would not be the best choice for creating architectural textures.
DeepUV and DeepPaint are serious production tools for UVW Mapping 3D models and then directly painting on them. The painting tools themselves have a few things lacking, but the interface and keyboard shortcuts are very much like Photoshop. $1495, though... so not quite a hobbyist's tool.
Hope this was helpful.
01-13-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.