View Full Version : mixing normal map and bump map

08 August 2009, 09:38 AM
:cry:I search on the net to find how to mix normal map and bump map in maya specialy in the case of using fast skin .I am very sad why it should be not user friendly (artist friendly) after these many releases of maya. in XSI and 3d max there is a stright forward way to mix normal map and bump map. please help me with clear answers thanks

08 August 2009, 01:19 PM

don't cry little boy or girl... LOL
anyways, credit goes to Alex Alvarez (Gnomon). This is tested and works.


P.S. I'm not a Max or XSI user, but this method is also pretty easy.

08 August 2009, 01:34 PM
hey ,thanks a realy helps ,let I try alex way to see how it works.:lightbulb.

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08 August 2009, 01:34 PM
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