View Full Version : Is this a known problem when Upgrading mia_material_x shaders

08 August 2009, 05:11 AM
Hello CGS Fam-

I posted this in the maya forum as well. I'm using a mia_material_x shader which I have applied to some glass objects in my scene. I rendered with caustics turned on and the results were as expected. I later went back and upgraded the shader to x_passes and the caustics were no longer working. Has anyone else experienced this?

God bless

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08 August 2009, 05:11 AM
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