View Full Version : HW render bit inconsistant 2008

07 July 2009, 12:16 AM
Im rendering some HW particles with multi-sampling and motion blur turned on but even if I cache out the particles, Im losing my rgbPP and opacityPP ramp information. Actually it doesnt seem to be reading the arraymapper and my particles stay as one colour and one opacity.

Any ideas?

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07 July 2009, 12:16 AM
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