...ehhh..........well i must say
GODS OF ALL KNOWLEDGE " Bestow upon me , the pious shower of your wisdom "
Oops,......well im facing a problem rendering a piece of geometry in Maya 2008 mental ray with GI & Fg. Till i use a lambert shader things are fine, but as i use blinn ........I GET BLACK DOTS ALL OVER MY RENDER. but if i switch off raytrace, things are normal again even with blinn shader, but that turns off the FG as well..
Thanks in advance