View Full Version : Creating particles that cast light

07-26-2009, 08:49 PM
Hi I'm trying to create a particle effect that has light emitting from the particles e.g. dark room and a character is being hit by sparks but i need the sparks to light his face up.. Any ideas or links to any online tutorials would be grateful. Thanks in advance.

07-27-2009, 07:54 PM
In your particle's material, if you're using mental ray you can simply turn up your ambient and/or incandescence values in the shader, increase Final Gather's area to say 4 or even 10, and use the material as a way of lighting up your environment.

Not accurate the way lights would be, and no photon emission, but it would look pretty cool if done properly!

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07-27-2009, 07:54 PM
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