This is a character im planning to do and then animate.
I need to fix that ear, and do the retopology.
How ever, i dont know much about 3d, the only way i could animate the head was with the maya plug in "the face machine" but the render is on cinema4d, and i cant find a way to export the maya (facemachine) animation to cinema to render, anyone could give me some tips?
I also tried to make normal maps on zbrush, (normal maps are for example to add detail to a low poly right? because i dont get it), the thing is, that i got the model on zbrush and is very big, i know that if i want to get low i have to retopo first, im doing that, and once i got the model retopologized and the uvs, how can i add the detail to the low poly model?
Sorry i have a bunch of information on my head and i dont know if im right, and sorry for my english im argentinian.
Any comments & critique are welcome
btw: anyone knows cool hair tutos?