View Full Version : Grass in hypershot or maya?

07 July 2009, 11:12 AM
Hey everybody, I have a question for you guys and I hope you can help me. I need a simple grass covered sphere, but this has proven to be difficult. I'm using maya on the side, but using the fur tool in maya, means that i cannot export the file and render it in hypershot, since it does not save any of the grass geometry. So what do i do here? Is there any good solutions, like a grass material for hypershot? Or should i maybe create a texture in maya and then export it? Hope you can provide some info!

Thanks in advance!

07 July 2009, 07:17 PM
How bout the 'ol 2d-project planes (cards) trick?

CGTalk Moderation
07 July 2009, 07:17 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.