I have researched about S3D (Stereoscopic 3D), but all the info is focused in the projection process, not in the pre production Pipeline and post production.
I am new in stereoscopic rendering and I am wondering the pipeline in rendering Stereoscopic from maya to be seen with the Real D technology (not Anaglyph). Also, How to prepare the render if it's set to be projected in cinemas with Real D technology. I heard it must be in 2k, correct me if I am wrong please.
Finally, which software Do you recommend me to use for compositing (like Lustre Autodesk used in "Monsters vs Aliens").
Thank you all, hope to receive answers, sorry for this long post but my english sucks.