View Full Version : Physical Sky No Reflections

07 July 2009, 11:02 PM
Is there anyway to get the physical sky to NOT cast reflections only FG. I tried disconnecting it from the camera but that eliminates the FG also.


07 July 2009, 05:25 AM
couldnt you just make all of your materials matte... then there wouldnt be any reflections?

07 July 2009, 11:08 AM
The mip_rayswitch does just that.


07 July 2009, 05:19 PM
thanks ill try that

07 July 2009, 08:40 PM
you can aslo do this

in the object shape node > mental ray > remove Trace reflection

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07 July 2009, 08:40 PM
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