I'm painting attributes for my fur but having problems. Artisan decides it's going to completely ignore my brush strokes and assign it's own based on what ever it wants to do.
The belly should have been completely smooth white/light grey but has gone completely blotchy.
Here is the assosicated map maya created.
Needless to say the render is completely messed up on the back of this.
What am i doing wrong? I'm painting 2k maps in maya so there is plenty of resolution etc.