Iīm trying to get a displacement on different props 4 a short, using Z brush & Maya, but what Iīve found is that I canīt because Z brush wonīt let me draw on a clean face.
If I try 2 subdivide it, then of course the props qets rounder and this isnīt what I want. Can someone tell me how is this done properly? Would it be better if I use just Maya? If so, how can I?
Thanks a lot,