View Full Version : PaintFX Alpha Troubles

07 July 2009, 03:25 PM
hello everyone,

need advice solving some paintFX issue in my composite:
The alpha in the paintFX rose (flowersMesh>RoseRed.mel brush)is giving problems. The rose in converted into polys to render in MentalRay.

I'm rendering with FG.
The ground behind the flower is rendered with "primary visibility: turned off. This allows the ground to contribute to the FG but is not visible during render.

I don't know if this is causeing the alph issue in the leaves.

Do I need to change how paintFX has setup the leaf texture or perhaps something else?


07 July 2009, 07:56 PM
Try turning off "Visible in Transparency" in the background's shape node>mentalray section.

07 July 2009, 08:19 PM
that did the trick swellhead...


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07 July 2009, 08:19 PM
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