View Full Version : How do you make a foggy scene?

07 July 2009, 07:53 AM
Im trying to make a room that is a little foggy, enough so that you can see the light rays coming down. How do I do this?

Using Softimage 7.

07 July 2009, 09:27 PM
I would not try to do this with XSI alone.
It would be much more plausible to use compositing of different passes to achieve the effect.
For one, you could do a Depth pass for a distance based fog.
Then I would have a masked pass of the source for the volume light. Or I suppose Volume lights would be satisfactory. Given I have not used XSI in a while so I am not sure how to accomplish this.

Atmospheric effects will trash render times if you are not careful. Its best to keep the elements separate.

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07 July 2009, 09:27 PM
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