View Full Version : Displacement map rendered incorrectly in MAYA

07 July 2009, 12:04 PM
Hi there

I got a problem when rendering displacement map in Maya2008 with MR.

Here is how I do with my file:

1. start model my creature in Maya with 90% quads and 10% triangles (Low poly).

2. Export Obj into ZB3.1 and add detail on it. Export 32-bit displacement map with Multi

displacement3 plug-in.

3. Assign the displacement map on my model in Maya. Turn off the "Feature Displacement" of my model.

4. Before I assign the MentalraySubdivApprox on my model. I did a test render. It was rendered correctly. (Not so bad, but I want it looks better, so I assign a MentalraySubdivApprox on it...)

5. After I give it a "MentalraySubdivApprox", the model disappears in the render-view.

Can anyone tell me what happened?


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07 July 2009, 12:04 PM
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