XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Topology Problem

07-02-2009, 03:25 PM

currently i'm working on the rear bumper of a car and fail to achieve the right look. I just can't figure out how the topology should look like.

Here is an image to show what i mean:
http://img179.imageshack.us/img179/6774/topology.th.gif (http://img179.imageshack.us/img179/6774/topology.gif)

And here is how it SHOULD look like:
http://img339.imageshack.us/img339/5551/reference.th.jpg (http://img339.imageshack.us/img339/5551/reference.jpg)

Thanks a ton in advance :)

07-06-2009, 03:04 PM
Oh well, nevermind, solved it on my own:

http://img229.imageshack.us/img229/3552/topologysolved.th.gif (http://img229.imageshack.us/img229/3552/topologysolved.gif)

07-11-2009, 01:24 AM
Yeah, sometimes it's just a matter of working on another part of the object you're modeling, and then using the newly created geometry to offer a guide.

07-22-2009, 12:47 PM
How does that nasty n-gon look when sub-D'd?

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