View Full Version : ProUV for ZBrush - Special Introductory Sale - 20% discount

06 June 2009, 02:36 PM
We're proud to announce that ProUV professional UV unwrapping plug-in for ZBrush has finished the open beta phase and is now available for commercial licensing. Special 20% discount will be available in the first two weeks of sales, until 01.07.2009. Trial version is also available for download, and is limited to 15 days of usage and at most 5000 mesh-faces per unwrapped model. All artists are welcome to download and check out the plug-in - user feedback, feature requests and bug reports can be left on our support forums.

ProUV features sculpting optimized automatic UV map creation, which significantly improves upon existing GUV and AUV built-in ZBrush unwrapping solutions. Improvements can be experienced in all texture related workflows, and to demonstrate it we have provided a few examples on the plug-in web page.


* overall much higher texture fidelity
* texture distortions minimized
* uniform (area-based) detail distribution
* fully automatic unwrapping
* real-time engine usage ready
* simple to use (one button click - job done, for the majority of objects)
* textures much easier to retouch / edit in photoshop


The plug-in is available for commercial licensing for Zbrush 3.1 (only Windows OS is supported). The trial version can be freely downloaded from our web home-page at The trial is limited to 15 days of usage and at most 5000 mesh-faces per model.

About the authors: is a new 3D and 2D computer graphics technology based startup, which will be focusing on advanced texturing and animation plug-in development. Our team members have more then 15 years of experience in different graphics and related mathematics fields of expertise and are keen to use their knowledge to produce advanced technology based plug-ins.

Thank you,
ProUV Public Relations

06 June 2009, 03:17 PM
How well does that work on animated characters?

06 June 2009, 03:36 PM
The same as for static ones - the unwrapping is done in the first frame. I would suggest to download the trial version and check it out yourself. :)

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