What I have done is that I have created a rigged character in one .mb file and a scenery in another, and when I import the character to the scenery the dimensions are obviously off, so I try to rescale it... But I just can't get it to scale right. Scaling the rig results in a seriously deformed mesh and scaling the mesh won't work because it's locked by the rig and when I try scaling everything as a group they all scale differently, not relative to each other.
So, what is the right way to do this? Please help :)