View Full Version : Help on hypervoxels...
07 July 2003, 01:34 AM
Does anyone know how to make the motion path for this
i did a spline and exported it as a motion path, but i could only make one letter play
thanx in advance
07 July 2003, 01:52 AM
Your probably looking for this,
07 July 2003, 01:58 AM
yes, thatīs it Justin,
but i havent Aura!
Is there another way of do it?
07 July 2003, 01:13 PM
Do you want the particles or the particle emitter to follow a path (spline curve) ???
1. Particle emitter follows a path:
Curve constrain the emitter (motion, add modifiers, curve constrain) to the spline curve !
2. Particles follow a path:
You need to constrain the fx_wind (wind mode path) to the spline curve and the fx_wind needs to effect your particle emitter
see you on icq
07 July 2003, 05:46 PM
thanx a lot Robin
cya in a bit
01 January 2006, 06:00 PM
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