View Full Version : shading grouob problem

06 June 2009, 05:40 PM
my scene is turned to something like the shading group is removerd from some object and when i trend to fix it by applying another one is not respond ,

06 June 2009, 04:18 PM
I think you'll need to give us a little more information if you want any helpful replies.

06 June 2009, 05:18 PM
Well from your image i guess you are facing shader loss on the pavements (as it is in the wireframe mode)
while applying a new shader do you get an error saying Error parsing argument ?
If you do just disconnect your poly's that have lost their shaders from the SG nodes of the previous shaders .

And try reapplying .

Also this problem occurs mostly when you apply shaders with selecting faces.

I hope this solves your problem .

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06 June 2009, 05:18 PM
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