i export out the obj and import it to zb using default export options
the mesh has been cleared of history,
the normals are facing outwards
the transformations are frozen
when i import to zb it gets inverted as if the normals are reveresed
so i try reverse the normals, export, then import back into zb
the same result... it still looks like it's got reversed normals
if i export this with other pieces of geometry with fewer polygons those objects get inverted too, yet if they are imported by themselves they turn out fine
if i export this with another piece of geometry one that's got more triangles it gets corrected
if i select a whole lot of faces in this piece of geometry and reverse the normals (so that a few have inverted normals) then it imports correctly...
all the other pieces of geometry show up correctly in zb, even the ones made in a similar fasion as this...
any idea what's happening?