XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Secret Agent Entry: Teck Weng Tan

06-13-2009, 03:31 AM
Teck Weng Tan is entered in the "Secret Agent" update: View Challenge Page (http://features.cgsociety.org/challenge/secret_agent/view_entries.php?challenger=17753)

Latest Update: Work In Progress: Layouts and models
http://assets.cgsociety.org/challenge/entries/24/17753/17753_1245829614_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5944650#post5944650)

06-13-2009, 04:39 AM
http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244867990_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244867990_medium.jpg)

Here's one I prepared earlier. :3

06-13-2009, 10:52 AM
http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244890324_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244890324_medium.jpg)

Alright, off we go. I want to create a scene heavily influenced by the retro 60's spy genre. Bond, Austin Powers, Emma Peel, Cate Archer, Yuki 7, that whole genre of groovy 60s spywork. This is a sheet of some reference material

06-13-2009, 10:58 AM
http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244890723_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244890723_medium.jpg)

A rough layout for the image. Our superspy heroine bursts in on the villainous mastermind's volcano lair (with rocket!) to face off against him and his minions.

Going to tinker with her being solo or in a team, but I think the layout looks pretty gewd so far.

06-14-2009, 06:12 AM
http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244959960_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17753/17753_1244959960_medium.jpg)

More sketching, getting in the mood for this.

06-14-2009, 08:24 AM
good start and style. would come in again to check. :)

06-14-2009, 01:07 PM
noone lives forever was a really cool game, looking forward to seeing your take on the genre :) Nice sketch btw

06-18-2009, 06:00 PM
very nice stuff. I like your last sketch
keep it up :beer:

06-24-2009, 07:47 AM
http://assets.cgsociety.org/challenge/entries/24/17753/17753_1245829614_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17753/17753_1245829614_medium.jpg)

Ugh, still a toss up between doing this entirely in 3d, or 2d as I'm used to (and much better at, sad to say). At top is a rough layout with all the elements of the first rough sketch. The problem with the rough sketch though is that the perspective in it doesnt actually work, so I've been trying to make a base skeleton that's workable.

Speaking of a base skeleton, the lower parts are the modeling process for the Agent and some generic goons. God it's HIDEOUS.

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