View Full Version : Secret Agent Entry: Omar Fernandes

06 June 2009, 12:35 PM
Omar Fernandes is entered in the "Secret Agent" update: View Challenge Page (

Latest Update: Concept / pre-visualization: composition test (

06 June 2009, 03:00 PM (

so im starting the contest, really not sure where i m going with it, so i will be just freeflowing through ideas until i get something. Here?s my first test

06 June 2009, 10:39 AM (

started working on the gun

06 June 2009, 10:46 AM
That is really sexy weapon design :drool:

06 June 2009, 12:26 AM (

model of the gun... next the environment, C&C always welcome

06 June 2009, 12:46 AM
It's looking pretty good. Like the design and all the details.

Just one question. Why does the gun has 2 triggers?

I bet it's going to look awesome when you texture it.

06 June 2009, 02:09 AM
Boa boa! Alta Gun! :)
Keep on posting! :)

07 July 2009, 04:48 AM
Cool gun! Two Triggers? Madness. :D

07 July 2009, 05:06 AM
Cool gun! Two Triggers? Madness. :D

Because when you're angry, one trigger is never enough :P

I love that gun man, awesome job :)

07 July 2009, 07:09 AM
wow weapon design rocks! mind telling me what you used to do a lot of that hard surface modeling in?

07 July 2009, 10:08 AM
It's totally awesome.

07 July 2009, 11:05 AM
fantastic models man!

07 July 2009, 11:30 AM
great job on the modelling. the gun looks very cool!

07 July 2009, 06:24 PM
sup Omar, its been a long. Hope you are doing great.
Really good start, nice pose sexy and as I said touch the subtle touch of lifht sci - fi and contemporary design, both gun and bike. two trigger for two ammo? I d like to see the bottom eclipse act as some sort of heavy fire grenate thrower. Need design connection from main gun body I think.
Also start thinking about the girl I think, as she s the main theme. Gear cloth and who she is kinda help nail down the design.
Just my two cents. You know my style lol.
Good time I ll be watching.

07 July 2009, 10:03 AM
Great weapon I love it design.:thumbsup:
Keep up like that man.

07 July 2009, 10:18 AM
thnaks for all the replies, sorry i haven t got too much time to show progress, still working on the girls pose and overall composition. and a lot of professional work :S

aoisabaku - yap 2 triggers, like one for the main bullet and other for the red killing vampire light :D
Ghostesper - i used normal polygon modeling and for some cases i used meshsmooth modifier with some crease edges.
pnyozzzoo - yap i was thinking of turning that bottom part into a red uv kind of light (like BLade) but i will try to make it into a grenade launcher, (makes more sense) just got to figure out where to put the ammo for that.

07 July 2009, 10:52 AM
wow them guns look cool love it

Secret Agent Entry: AGENT (

07 July 2009, 10:04 PM (

trying to find a new composition... next start working on the girl.
C&C always welcome and needed :D

07 July 2009, 04:49 PM
pose is not as good as it good be. Gun silhouette is weak, and the character is still centered. Maybe give an oblique cam for more energetic diagonals and less vertical elements. Instead of just using the fence and construction pipes as just that, give eye direction with them, preferably towards the character or another element you deem interesting. You kinda have a V shape in your comp right now, but it can be better I think.

07 July 2009, 04:40 AM
Nice gun, Omar. I agree with Jesse about the silhouette. Also, it looks like she's aiming at us, altho' the guy on the floor looks kinda worried. The strong verticals to the left are distracting. If the gun's your most detailed element, I'd suggest you get it closer to cam.

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