XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Secret Agent Entry: Alwyn Talbot

06-12-2009, 08:44 AM
Alwyn Talbot is entered in the "Secret Agent" update: View Challenge Page (http://features.cgsociety.org/challenge/secret_agent/view_entries.php?challenger=17641)

Latest Update: Final Image: The Exchange
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249768815_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6033818#post6033818)

06-12-2009, 08:47 AM
OK! back again! time to gets some ideas together, promise to finish this one.

this is where the fun begins :)

06-12-2009, 08:56 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1244797017_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1244797017_medium.jpg)

just a placeholder old pic untill i've got an idea :)


06-13-2009, 01:22 PM
Good Luck! I'll keep my eye on your thread.

06-15-2009, 07:33 AM
hello mate :)

good to 'see' you. and good luck to you too sir!
hmm time to get some ideas down...

06-15-2009, 07:36 AM
hi alwyn,

good sketch and drawing of your character reminds me of a guy i used to go clubing with a while back. I hope to see more of your work in the future, take care for now my friend.

06-15-2009, 09:59 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245059994_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245059994_medium.jpg)

ok, first idea. :/ club scene, target sat with large ontourage, body gaurds etc. Maybe alien club for a interesting mixture of characters.
agent character in the foreground about to approach target.

thinking i'm going to widen the scene out a little get more peripheral characters in.

will probably change my mind in a minute any way ! :)

06-15-2009, 11:11 AM
good work so far. best of luck for the competition. looking forward to see more.:cool:

06-15-2009, 11:21 AM
Yes, yes...good luck...

*launches hunter-seeker device, programmed to eliminate competition :twisted:

Hehe. Nice concept sketch. Drew me into the story right away.


06-15-2009, 11:54 AM
nandlaskar: thanks man. looking forward to seeing yours coming along too !

RageOfAges: cheers dude! hunter seeker device not required haha i can't remember last time i finished one of these challenges! ... really hope to this time!! :D
glad you got the story, going to rework the composition now, think of some details.

ta !


06-16-2009, 12:37 AM
Hey I like your fist concept. Good mood.

06-16-2009, 07:43 AM
nemotoad: thank you :)

making a start on some details... but i've got massive urge to do something that involves Steve Maqueen in a futuristic setting :/

06-16-2009, 07:58 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245139136_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245139136_medium.jpg)

just fleshing out the characters a little before working out the final composition.

06-16-2009, 08:04 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245139442_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245139442_medium.jpg)

(small update, couldn't tell they were sat on a sofa )

06-16-2009, 08:24 AM
The alien chick rocks. That must mean that the "mark" is captain kirk. He always gets the alien chicks. Man, I find it fascinating how one can convey so much with just a few well placed scribbles on a white background. illustration is beyond me, though I'm starting to try harder. latest sketches look good, although at this point "The agent" looks more like she's posing for Maxim rather than (I assume talking on a cellphone or listening in on an earpiece).



06-16-2009, 09:19 AM
hey thanks :)
haha captain Kirk ! didn't think of that your right !
oo see what you mean about the agent.... i think if i bring her arm out slightly so you can see she just has a finger to her ear, that should do it ?

cheers man

06-16-2009, 10:18 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245147521_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245147521_medium.jpg)


06-16-2009, 10:55 AM
Hey there :) Another challenge for us. Nice start :)

06-16-2009, 11:10 AM
well hello there! :D
thank you, just starting to get in to the swing of things :)
can't wait to see what you come with time!


06-16-2009, 12:42 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245156148_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245156148_medium.jpg)

ok! feel like i've properly got started now, few more details in and i can start playing around with colour.

06-16-2009, 01:12 PM

great concept, love the composition and perspective! :cool:

My suggestion would be to, maybe, "mirror" the agent (gun on the right hand, earpiece on the left).
This way you could clearly show the earpiece and give the pose more depth (not completly flat against the wall), as her arm would overlap the body to touch her ear and with the weapon on the right it would be easier to shoot around that corner.

06-16-2009, 01:54 PM

Loving the Agent girl. ..mmmm

06-16-2009, 03:28 PM
Maikl : cheers! I'll do some scribbles and weight it up, i wanted her body pointing a certain way for the lighting, but it could still work. :)

jmon999 : :D thanks, the most fun bit to paint to!


06-16-2009, 03:33 PM
hey, pretty interesting concept you got there...good luck in the chalenge.. :beer:

06-16-2009, 05:20 PM
Hi man! nice sketch, it looks like you have every element in the scene, the sexy agent, the muscle bodyguard and the unlocky target. I will keep an eye. Good look!

06-16-2009, 05:48 PM
ahh, looking good man!! gonna be awesome once colored in!! can't wait! to see!

06-17-2009, 07:39 AM
ShogunWarrior : thanks man, just wish i could get a few days off to work on it solidly.

Madness-of-Hamlet : cheers, just mkaing a starrt on the colour now!

SpeedSnake: thank you! and good luck luck to you too sir :)

06-17-2009, 08:21 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245226897_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245226897_medium.jpg)

ok :/ a few basics in, still going to fool around with the composition slighly.

lightings going to be a little complicated on this one i think!

really want to work up the details.

06-17-2009, 09:12 AM
SHe looks cool

06-17-2009, 09:24 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245230655_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245230655_medium.jpg)

the 'mark'

i'm thinking he's an arms dealer or some such.
i could work on this all day ... but i'd get sacked! haha

06-17-2009, 09:27 AM
WHAT A TOUGH GUY!! :twisted:

06-17-2009, 09:43 AM
he dose look a bit scary doesn't he ! :/
and he runs with a biker gang, the guys in black and yellow... i'm thinking i should give them swords on their backs, what do you think ?

06-17-2009, 09:57 AM
I like the idea of the sword....like...mmm...future ronin bikes? souds cool.

06-17-2009, 09:59 AM
sorted then :D i'll do it.

cheers mate!

06-17-2009, 10:27 AM
Cool colorful update. I like :) You have some great poses as well.

06-17-2009, 11:01 AM
cheers mate :) really getting to some of the details now.


06-17-2009, 11:06 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245236760_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245236760_medium.jpg)

a bit more in, need to to work on the main character really

06-17-2009, 11:43 AM
Hi Alwyn,
Nice to see you in another CGChallenge.
You are doing an awesome work, dude. Great character poses, great colors and lights.:thumbsup: :thumbsup: :thumbsup:
keep it up buddy:beer:

06-17-2009, 01:14 PM
hey man :) indeed! here we go again man. much fun to be had with this one.
thanks for the comments, i can't wait to get back to it but have to do some pesky work!


06-17-2009, 03:11 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245251504_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245251504_medium.jpg)

couple more characters in, will add the full detail later. got to play with the environment a little...

06-18-2009, 08:20 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245313204_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245313204_medium.jpg)

another character in. i really need to work in to the environment.


06-18-2009, 12:32 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245328319_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245328319_medium.jpg)

need to get working on the crowd, gets some items on the table; drinks, briefcase etc.

some kind of trade or meet going on between our 'mark' and the ronin dudes here.

having fun.

06-18-2009, 02:45 PM
woooooooooooooo! i missed a lot!
very nice colorful palette! maybe to draw more focus .. the other characters around him could be darkened a bit ... but still keeping that rim light to make it more dramatic ... especially for the one holding the gun ( in pink outfit ) ...

this will look even more cool with details!
all the best mate!:thumbsup:

06-19-2009, 07:37 AM
nwiz25: howdy mate, here we are again :)

yeah, thought i'd get busy early, make sure i have enough time to finish this time!
thanks for the tips, i imagine i'm going to have my work cut out with the balancing.

06-19-2009, 07:48 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245397704_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245397704_medium.jpg)

a little progress.
main character next, i'll finish these details off later!

06-19-2009, 09:07 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245402434_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245402434_medium.jpg)

lighting on the blue girl was totally wrong, making a start on bringing it back. also, i think it's way to saturated. going to try some colour tests....

06-19-2009, 01:18 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245417527_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245417527_medium.jpg)

Finally made a start on the Agent lady.
i think black hair may look better ..

06-19-2009, 02:10 PM
I think your table needs some space-blow on it...

06-19-2009, 02:26 PM
:D that's exactly what i was thinking.

06-19-2009, 07:20 PM
Have been watching this post for a couple of days now its really starting to come together :D good work!

06-19-2009, 09:31 PM
It is getting very nice. I think the table need more colour reflexes, and it is a little empty. They could be trading something.

06-19-2009, 10:17 PM
I think your table needs some space-blow on it...

This got me laughing, lol! I do agree though, the table looks a little empty. But I'm sure you knew that already...

06-20-2009, 01:52 PM
aesthitic: yeah was going to put some drinks and stuff on there, breif case possibly.
as for the space blow ... we talking scar face quantities ?? hahah

Madness-of-Hamlet: your right man, i am finding the more i put in the more the story getting clear in my head. i'm thnking a trade of some kind. once all the details are in i'll have what i need to put the reflections in. chers for the feedback! :)

Spongeali: hey thanks, i'm really enjoying myself here. :)

many thnaks for the encouragement folks !


06-22-2009, 12:41 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245674467_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245674467_medium.jpg)

didn't get a chance to work on it over the weekend.
on or two details and elements in now though.
time to flesh out the environment and start thinking about the crowd ...

06-22-2009, 04:07 PM
aesthitic: yeah was going to put some drinks and stuff on there, breif case possibly.
as for the space blow ... we talking scar face quantities ?? hahah


Of course man! Your evil doer is hardcore like that yo!

06-22-2009, 04:56 PM
Very good progress, buddy. Keep it up:beer:

06-23-2009, 07:44 AM
Ataulfo: thanks dude ! more on the way :)

aesthitic: heehee i'll see how it looks !


06-23-2009, 07:57 AM
great expression - overall!
the specular on her breast is to much but i tell you to early probably,
good work my friend.

06-23-2009, 07:59 AM
Hi. Good work buddy. But I think that the tile pattern is disturbing the feel and mood. even the scale of the tile is way too big. Putting the tiles gives the impression of the limit in distance and space.removing the tile might give ur image the depth. Just a suggestion. You can try :thumbsup:

06-23-2009, 09:33 AM
Irawan: hey thanks man. :)
i think your right cheers, i'll calm that right down.

nandlaskar: ah you know i think your right. some thing was troubling me about that. Origonally it was going to be a mirror behind, it did add a lot of depth but it totally over complicated the scene.
I'll try the tiles smaller and move them back a little. cheers mate!

06-23-2009, 08:50 PM
I tell you one thing. That girl in the back gets more and more interesting as the piece progresses.

06-23-2009, 09:07 PM
nice work!

yeah I like that black girl in the back too:bounce:

06-23-2009, 09:22 PM
I really like the disco ball lighting! It's subtle but adds a ton to the ambiance. It took me a while looking at the image to figure out why I was so drawn to the light. :thumbsup:

06-24-2009, 08:16 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245831376_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245831376_medium.jpg)

just working up some details.

06-24-2009, 08:20 AM
WyattHarris & dingwang6 : thanks ! :) she's my favorite too. I think i need to drop her shoulders down a little, what do you think ?

Meris: Thanks alot ! :) really enjoying working in to the details i just hope the composition holds together.


06-24-2009, 10:37 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245839878_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245839878_medium.jpg)

too much ? felt like she was missing something.

also i think i need to something, it feels saturated to the point of cartoony. i'll have to do some colour balance and contrast tests.

06-24-2009, 01:42 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245850933_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1245850933_medium.jpg)

i think some of these bits are coming together. need to work on the overall image ... :/

06-24-2009, 03:38 PM
her skin look better right now. her hand on the right side is to short.

06-24-2009, 03:41 PM
WyattHarris & dingwang6 : thanks ! :) she's my favorite too. I think i need to drop her shoulders down a little, what do you think ?
Hmm, it gives her more of an on edge look being higher. Guess it depends on what you want to portray, relaxed or wound up.

Really like the new skin on the alien girl.

06-24-2009, 07:16 PM
Hehe, the pimp look of "the mark" is spot on!

06-25-2009, 07:50 AM
Looking good :) I think you can finish this piece soon.

06-25-2009, 11:41 AM
MartinNielsen: hey thank you mate :) you never know, i might be in danger of actually finishing this one! still a lot more to go in

Zeoyn: cheers :D i thought i'd be working on him for ages but somehow got the face right ( i think ) first time.

WyattHarris: i guess i'm trying to get across that she's on edge but proffessonal. if you know what i mean, is it working ? :/ thanks for the props :D

Irawan: your right there , i'll get right on it :)


06-25-2009, 12:36 PM
Loving it so far! Keep up the work!

06-25-2009, 02:00 PM
Can't wait to see the next update

06-25-2009, 05:55 PM
Zazill8 : yay thanks you :D

digitaltori : thanks very much. i've still got time to riun it! :)

06-26-2009, 08:29 PM
Man! You are way ahead of the game. Looking nice man! I wish I could help critique...but I am not really good at that. Keep them coming

06-27-2009, 12:32 PM
XIA: hey thanks dude, not sure about ahead :) the more i put in the more i think i've yet to do :/
cheers :D

06-27-2009, 07:15 PM
I really like what you did so far,
I would have put more “action” or “drama” in your main character’s right harm, but the rest is going good.
As for the back wall tiles, I think they are perfect as is, cutting of the perspective emphases the depth of the front scene,
and a guy like this does not like to much going in to his back.

06-27-2009, 07:24 PM
Looking great- I love the colours. Just one little thing bothers me- the main character's right arm is essentially cutting the picture in half. You could try having him with his elbow on the top of the seat and the rest of the arm draping down? That would lead back into the painting and keep the eye moving around.

Keep going, I like the way this is developing. :D

06-28-2009, 07:14 PM
deftsword & paperclip : thanks alot, really usfull stuff! that will be be in next update definately.
really apreciate the crits.
nice one :)

06-29-2009, 08:10 AM
hey buddy! I really love how ur piece is coming together! Nice characters, story and how r u rendering it. Have no crits at the moment, really like it :)

06-29-2009, 10:08 AM
Very nice painting style. No crits at the moment, I really like it.

06-30-2009, 08:55 AM
miycko : thanks man !

NinjaA55N : cheers dude :D i'm really enjoying the characters, a few more to go in yet!
i'm am a little worried it's looking a little cartoony.. maybe it's too saturated or something, what do you reckon ?

cheers :)

06-30-2009, 12:47 PM
I really like the detail work you've done on the female on the couch beside your 'pimp' (That's how I see him with that expression and gesture. XD)-nicely done so far on her!

I agree with paperclip on the arm, though. Very stiff, and unnatural in the posing-unlike the hand gesturing.

As for the saturation...Hm. Well, I would suggest, and this is just me, perhaps waiting until you are furhter along or almost finished before tweaking colors/saturation just yet. When I do such a thing it's in postwork so in case I need to add/detract from the scene I don't have to worry about correcting anything added or changed.

I can't wait to see the next still-and you've got my interest perked!

07-01-2009, 08:12 AM
DarwinsMishap: thanks for the crits man, your absolutely right. got a bit of a rush on at work but will be updating as soon as possible :)

many thanks!

07-01-2009, 01:22 PM
Already nice Alwyn !

07-01-2009, 06:35 PM
totally pimpin'... :)
what else can I say?

it's neat... am looking forward to see you add more detail.

07-03-2009, 09:08 AM
gpepper : thank you :D still a long ways to go !

ajitmenon : heehee thanks dude. not been able to do any for a while, work suddenly got mad busy. hopefully get back to it next week !

cheers :)

07-03-2009, 10:07 AM
away for a week! too bad, can't wait to see what you'll have in store for us when you get back.

07-06-2009, 07:47 AM
miycko : thanks mate :D
really keen to get back on this one !

07-06-2009, 10:32 PM
Hey Alwyn,

Great work so far! :D Like a lot the atmosphere and mood in the image, really cool. Great details on your painting, The mirror glasses is a very cool touch! Waiting for more updates!! Cheers!! :beer:

07-07-2009, 03:03 PM
Ferx : thanks mate :)
just been quietly checking everyones progress untill i get through this crazy workload. Really keen to get back on this pic. getting left behind now! ;)

cheers mate.

07-07-2009, 03:37 PM
I'm loving the dude.

He's begging to get owned.

Nice composition.

07-07-2009, 08:23 PM
nice. love your composition. youve definately got the mood of a club. your charactor design is really nice too. i really like the design of your aliens.

07-09-2009, 05:57 AM
I love your concepts and the scene is coming along nicely

07-10-2009, 07:40 AM
BadgerPirate : haha i was trying to make a face people just want to slap :) cheers man!

loki731 : thanks dude, a few more allien types to go in.

figueroa: cheers mate :) nealry through this big rush at work, should staert back on this nest week, fingers crossed!


07-21-2009, 08:07 AM

back and gettting busy, everyone's so far ahead now!
:) still plenty of time.

07-21-2009, 08:10 AM
yeah,you are back miss your update.
you still have plenty of time,dont worry!and i know you are very fast.

need your feedback in my secret agent for detail touch! thanks,cheers.heri

07-21-2009, 09:24 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248168280_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248168280_medium.jpg)

going to focus on the spy lady for a while. when i come back to the characters at the table i should have a better idea what to do :)

07-21-2009, 09:24 AM
. .

07-21-2009, 09:24 AM
(oops double post )

07-21-2009, 11:08 AM
hi alwyn,the hand of her is a bit odd, seem to be her hand is broken,try to do like her pose by your self on the miror and see what going on. and the shoulder is to short/close to her neck.the facial expression is always great,

07-21-2009, 01:05 PM
Irawan : thnaks man :) just kind of blocked that area in :/ need to sketch it out properly, cheers!

07-21-2009, 01:10 PM
very nice painting , i'm sure if u finish it , it will be very nice image ,
for me , the yellow in the middle guy is a bit off from overall palete ,but maybe you have some idea in overall image , good luck:beer:

07-21-2009, 01:59 PM
monsitj : thanks, i really hope i finish this time, not actually submitted a final image in the past 4 or so challenges ( pesky work :) )
yeah know what you mean, the ronnin/biker guy's is jarring a little. i'll see what i can do.

07-21-2009, 07:25 PM
Can't wait to see this finished!!

Won't comment on what's already been pointed out, though I will agree with you one one thing-Pesky work!

I HOPE to get my next WIP finished and uploaded---oi. Not enough time in the day!

07-22-2009, 12:50 PM
thanks man! good luck with it!

going to check your progress now ;) ...

07-22-2009, 02:14 PM
thanks man! good luck with it!

going to check your progress now ;) ...

o.O Trust me, there's no need! XD I've yet to learn modeling, and the entry into this challenge was mainly for me to push myself in aspects of my art I haven't yet learned.

Though-the hair on the Yakuza is my VERY FIRST. I've learned quite a bit in this-and have more to do. The three renders I am going to meld together is just the first step...then it's the matte painting over it.

LOADS to do, but I'd appreciate any crits from you if you feel the need!

07-22-2009, 08:00 PM
Hey Alwyn,

You are back my friend!! :D
Looking really nice.
Some points when watching your last post. One was pointed by Irawan, the right hand of the agent looks a bit odd. The proportion of the right arm is shorther than the left arm. Maybe you need to correct a bit the perspective of the right arm in a more foreshorten view, only a comment :) Perhaps you can make the eyebrows in a frown way, so she looks more focused on the mission, more a wish than a critic :)
Love the mood and environment on your concept, one of my favs! Cheers!! :beer:

07-23-2009, 09:02 PM
Looking good. I like this shot giving us more focus on the agent, then the mark.

07-24-2009, 07:51 AM
Ferx : hey :D thanks man really appreciate it !
your absolutely right on those points - correcting now ;) i'll try out the frown as well,
cheers dude!

SuperMario : thanks! i've still got such along way to go :/

07-24-2009, 07:52 AM
DarwinsMishap : it's looking good man! :)

07-24-2009, 11:34 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248435257_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248435257_medium.jpg)

fixed a buch of things people have pointed out ( thanks :) super usefull )

also, i'm wondering if i should crop the whole image, similar ( a little wider )to how i have it here. I think the bouncer character may be unnecessary ?
they will still be plenty of other characters going in, parying on the periphery.

07-24-2009, 01:26 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248441973_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248441973_medium.jpg)

'girl in the back' pretty much got her finished off, need to get more of the room in i think.
( ...have the 2d people really only got 15 days left ?? )

07-24-2009, 02:53 PM
2D/3D...images do indeed have 15 days left, give or take a half.

I'm so far behind, I can't see my toes! Thanks, by the way! My poor comp is still trucking away on the first of the four final renders-three days along, now.

I really....really like how you've got the lighting set up here.

The bouncer elimination idea, to me, would toss your composition off. It could just be me, but each character adds dimention and interplay to your piece.

There's something ticking my left eye, though, on your spy lady. I know she's not done, and I think what other's suggested on her is what's tweaking my attention away from the rest of the grouping.

The detail on your lady in the back? LOVE. :applause:

07-27-2009, 07:35 AM
thanks man super usefull :)
yeah , time's ticking away, we'd better get mad busy this week!


07-27-2009, 08:09 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248682168_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248682168_medium.jpg)

here's the overall composition, Still a lot of details plus peripheral characters to go in.
looks a little off balance to me.
could use a few suggestions !

07-27-2009, 11:10 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248693048_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248693048_medium.jpg)

couple more details in, really have to get moving on this, time's running short !! :)

07-27-2009, 02:17 PM
Cripes, I know about that time. Crunch-time doesn't quite cut it, does it?

The comp on the last installment seems a bit off to me as well, perhaps because she is hiding behind a wall, and the bouncer is standing next to the doorway-it seems like they should be at the same doorway, instead of her being further forefront than the rest. The depth of field is off, to me, and perhaps that's why?

And no problem!


07-27-2009, 02:35 PM
ah, they're actually going to be pillars ( once i've got some more detail in ) there will be people drinking/ talking either side.
but yeah i see what you mean.
i think i'm going to do away with the pillar on the bouncers side,l and maybe move him back a little.

07-27-2009, 03:38 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248709103_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248709103_medium.jpg)

couple more details in, plus added the light in back. been meaning to frame the guys at the table - but not entirely sure if this is the way to do it.

any how, more details .....

07-28-2009, 10:03 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248775385_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248775385_medium.jpg)

:) trying to get the remaining components in so i can spend a bit of time simply working up details.

i'll probably make a few changes, but at least the body is in... i think.

still need to address the balancing of the whole thing but i reckon i'll do that next.

07-28-2009, 01:03 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248786235_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248786235_medium.jpg)

got the bikers nearly finished.
need too start the bouncer.
the more i get in the more i'm worried about it just being a jumbled mess :/

07-28-2009, 01:08 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248786532_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248786532_medium.jpg)

( posted wrong jpeg )

07-28-2009, 01:25 PM
Great progress in this.:arteest:

I like that you've taken out that pillar-way too distracting along with blocking the flow of the piece.

You've added more people! XD A club has crowds, and the bouncer is there for a reason-right? From what I see here-Maybe the middle 'crowd' guy could be nearly shadowed away except for those lights you've used all over simulating some sort of disco ball effect. :) Just an idea, not really a suggestion to change!

I admire your style, and talent! Nicely done so far!

Hope I have time to post a quick idea-sketch on how I'll be blending/texturing my work in photoshop. Wish me luck!! Good luck to you, man-great work so far! :thumbsup:

07-28-2009, 02:17 PM
thanks a lot man and massive luck to you too!
i'll a go at that cheers. I can't help wondering if my composition is rubbish. I may end up cropping a whole section of in the end to keep the focus on the scene :/ we'll see, i'll just get all the details in first and re evaluate :)

07-28-2009, 02:33 PM
thanks a lot man and massive luck to you too!
i'll a go at that cheers. I can't help wondering if my composition is rubbish. I may end up cropping a whole section of in the end to keep the focus on the scene :/ we'll see, i'll just get all the details in first and re evaluate :)


Believe it or not-I sometimes send my sketches off to a friend or four that AREN'T artists for their opinions. They always, always spot something 'off' with how things are set up. They never know what, just that the scene itself seems either cluttered and/or just plain wrong.

Obscure, I know, but it does help. Maybe do the same over there with yours?

07-28-2009, 03:07 PM
yeah :) i've done that before ! generally this guy i used to work with, good friend of mine He's not an artist but he always seems to know what looks right.

cheers dude , i'll give him a prod !

07-29-2009, 11:18 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248866304_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248866304_medium.jpg)

doing away with the bouncer and adding this dude instead. Nearly got all the details blocked in at least!

07-29-2009, 11:32 AM
Nice characters and colors... It seems to me that the left robot doesn't fit into composition. Maybe you should replace it with something or remove at all ...IMHO:) GL!

07-29-2009, 11:52 AM
i was thinking about that, but when i got him in there i thought he looked kind of cool :/
there was a character occupying the same spot earlier..
not sure what to do now ! :)
do you think it's because his colour isn't balanced yet with the rset of the pic ?


07-29-2009, 12:06 PM
i was thinking about that, but when i got him in there i thought he looked kind of cool :/
there was a character occupying the same spot earlier..
not sure what to do now ! :)
do you think it's because his colour isn't balanced yet with the rset of the pic ?


Try to change the pose...:)

07-29-2009, 01:20 PM
I like the new guy in the outfit that you've added because it ties him in with the boss and the other suited guys more. I think he could stand to be bigger: He looks only a few inches taller than the plain ol' guy in the background to the left of him, and it would be great if he were even more imposing. Also, his anatomy still needs a bit of work. Look, for example, at his left breast compared to his right: One is a lot larger, even though, pose-wise, he looks like he's facing us.

Overall, it would be nice to see some more sharp green rim light on some of the folks back in the scene. It's a great color you've established, don't waste it! :D Especially on the woman with the big afro, as her hair is blending into the wall - a nice rim-light fits the light in the scene and will help pull her a bit forward.

Good luck with the rest! :thumbsup:

07-29-2009, 01:31 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248874275_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248874275_medium.jpg)

another lunch time's work :)

07-29-2009, 01:46 PM
Marat-Ars : thanks, playing around with it now :)

walrus : this is just the stuff i need thanks. It's kind of got to the point where i can't really see it anymore if you know what i mean ! ( even after i've flipped it )

working on that stuff now,
thanks alot :)

07-29-2009, 01:52 PM
I like the change here; this 'guard' fits better than your bouncer I believe. He's definitely part of the group with the stance, placement, and attire. The perspective is better here as well! Your agent definitely is in the forefront with all the action going on behind her-nicely done there!

I will agree with the green lighting bleeding onto your bad guy and his cronies in front of those lighted panels you have in your b/g wall-that would set it off perfectly.

Is it too late to suggest perhaps moving one of his arms to maybe signal one of those beside him to the left to back off? XD Call it my liking of attitude in pictures?

Great progress! :beer:

07-29-2009, 02:17 PM
DarwinsMishap : thanks! :D i think it may be finally comng together.
i do feel it needs at least one more alien character in there some where as at the momnet there's only one :/
i'll try out a few hand gestures on the guy and see what happens.

cheers dude :beer:

07-29-2009, 02:23 PM
DarwinsMishap : thanks! :D i think it may be finally comng together.
i do feel it needs at least one more alien character in there some where as at the momnet there's only one :/
i'll try out a few hand gestures on the guy and see what happens.

cheers dude :beer:

Hey, no problem! I really hate suggesting something that can put a lot of work into your progress, though-especially with the deadline looming. XD

Hmm...at least one more? *Squint-thinking* Perhaps a drunken alien for a bit of humor? ;)

LOL Cheers, man!! :beer:

07-30-2009, 07:46 AM
not a bad idea :) could use some humour in there.

cheers mate !

07-30-2009, 09:32 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248946357_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248946357_medium.jpg)

ok nearly at the point where i can start playing with the values etc.
going to swap the human guy out for an alien dude first the...

07-30-2009, 12:56 PM
:bounce: I wanna see more! XD! I'm loving following your progress, mate! You have no idea how many ideas you've given me along the way. :D

Cheers-and hop too! I need to do the same if I want to make the deadline! Whoo!:buttrock:

07-30-2009, 01:09 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248959363_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1248959363_medium.jpg)

thanks mate - had a bit of blast of productivity :) maybe because i can suddenly imagine finishing this one :D

i figure i can squeaze another alien on a stool on the left hand foreground and one in the back on the right!


07-30-2009, 01:54 PM
Nice final, buddy :)

07-30-2009, 02:14 PM
howdy mate.
i think i hit the wrong thing there, not quite final - still got a bit more to do.
thanks tho :)

07-30-2009, 06:03 PM

You want to add more!? XD! I admire your inspiration! I think the one at the left foreground would be great-but wouldn't the right side be a tad bit crowded if you added another? Hm.

Maybe-maybe not?

I like the idea of the left side having another figure for sure-it still seems a bit empty to me? Maybe even a few more patrons milling around?

I can't wait to get home to work on my entry again. I started the textures on the wall, but the floor is killing me.

Nicely done, mate!! :applause:

07-31-2009, 09:48 AM
actually, you might be right :) just one alien dude on the right, balnace it out, play with the pallette and i'm done.

your peice is really coming along man, stay with it :D !!!

07-31-2009, 10:14 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249035252_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249035252_medium.jpg)

just a couple more details and i can address the over all image.

8 days to go !

07-31-2009, 01:25 PM
I see you've removed a few of the patrons in the back! Actually-that seems to even out the 'weight' of this if you understand that at all. ;)

I love all the details in this, you've really gotten this fleshed out nicely! Can't wait to see the rest/final image.

Eight days and counting-oi! Thank you for your encouragement! I really, REALLY hope I finish this. Being my first entry on this site, I've been excited over learning over actually winning anything.

>.> 'Course, that'd be nice, too. ;)

Cheers, mate! :beer: Keep plugging and I shall return! Mwha. :p

08-03-2009, 07:47 AM
thanks man :) i really need to get the rest of these details finished so i can asses the whole image... hmmm being saying that for weeks now :/

well, can't say it for much longer, need to get busy!

good luck mate, yours is coming along really nicely.

08-03-2009, 08:44 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249289045_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249289045_medium.jpg)

looks like i may actually finished this time :) looks a couple of little bits to go in.

08-03-2009, 01:07 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249304843_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249304843_medium.jpg)

feel like i'm making some progress now :)
hopefully get this wrapped up in the next couple days!

08-03-2009, 02:57 PM
Thanks for leaving kind words.
Yours is also looking pretty awesome.
love the alien designs and the color palette.
Keep it up and keep up the good work!

08-03-2009, 04:47 PM
heya Alwyn
coming along nicely! It would be good to focus lighting more on the center and keep the 2 peripheral characters in "darker " light or more silhouetted.. that way u establish good focus to the scene and enhance mystery.

08-03-2009, 06:14 PM
XSIEN : hey :)
thanks man. i'm a huge fan of line art, spent a few years in comics and always plan to do some more some day. anyhow :) was really impressed with your style, great work man, good luck in the comp!

ajitmenon : thanks man, at this stage this is exactly the stuff i need, i'll try that first thing in the morning :) perfect cheers!


ps if anyone's got any composition / lighting crits now is the time!
... please :)

08-03-2009, 07:35 PM
Heya Allwyn
Ya I definitely think you can define your space better with lighting (if you have the time).
It looks like a night-club like setting.. usually those places have hidden soft lights all over, the ambiance is darker etc...
right now, the scene looks very evenly lit.
I think you can make this scene even cooler by making it more atmospheric.
(I know I'm repeating myself from my last post.. :) )

PS: let me know what u think of my challenge if u have time... would love some constructive crit!

08-03-2009, 07:40 PM
HERE WE ARE! close to the finish line!! great job man!!!:thumbsup:

08-04-2009, 08:11 AM
ajitmenon : thank you :) update on the way!

OZ : ha! hey mate :D cheers!
yeah, here we are again. Massive luck to you sir.

08-04-2009, 08:17 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249373827_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249373827_medium.jpg)

just a little tightening / tidying and i think i may be there.
dunno :/

crits please! before it's too late and i flatten half the layers!

08-04-2009, 10:59 AM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249383557_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249383557_medium.jpg)

just need to get the brief cases in, work out what this guy looks like ( facing away ) maybe he should be alien :/ ?
and then i think i should leave it alone before i kill it...

08-04-2009, 11:03 AM

Nice to see your progress, i really like the hue oriented coloring of you image very psychedelic sci-fi! and i just love the girl´s gun design!

good luck with your final touch ups, its almost done right!?

go for it man!

08-04-2009, 01:45 PM
rawgon : Many thanks mate :)

yeah, nearly done, couple of brief cases to do, work out what kind of guy this dude on the left is (i'm thinking he needs to be alien, only one in the scene at the moment )
and then tidy up!

i think i'm actually going to finish this time, for what it's worth :)

08-06-2009, 08:06 AM
need to get busy, time's running out!
stunning entries out there, good luck everyone :D

08-06-2009, 09:59 AM
Hey mate!

Sorry I haven't posted lately-been crazy busy myself! Time IS running out!

The smoke on the left side is a great touch, perhaps make it less opaque? It's almost distracting...almost.

I'd leave the guy facing away from the 'camera' alone like y'said. XD If nothing else but to add to the "Humans aren't dead yet, Bub." ideal. If I was a thug-I'd want to keep my dealings upclose and personal with faces I'd know how to read the best.

This is turning out fantastic!!

I wish you the best of luck!

08-06-2009, 05:34 PM
thanks mate :)
all abit of a rush now innit! i think your right dude, going to just get the brief cases in and tidy up.

final push now ! good luck to you!

08-07-2009, 12:25 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249647946_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249647946_medium.jpg)

have i finished :/ ?
i can't tell !

08-07-2009, 03:09 PM
Wow...nicely done! :thumbsup:

At the moment, I can't see anything else to tweak-I like the idea of you loosing most of the people behind your 'guard', the smoke lightened up works beautifully with your lighting! The briefcase adds that 'agent' touch, perhaps a delivery of a weapon?! XD!

I like!

Honestly, can't say if you need more. Good luck to you-I'm still working on mine. Need to dirty and grunge up my floor a bit!

Cheers! :beer:

08-08-2009, 10:00 PM
http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249768815_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17641/17641_1249768815_medium.jpg)

Software: Photoshop

Competition for resourses drives in the surrounding solar systems various factions to employ ever more devious tactics.

Humans have survived so many wars and catastrophes; the only way to exterminate them now is from the inside. A pill which is supposed to immunize humans from any virus actually renders all women sterile, leading the human race to a certain end.
The Ronnin will be the leading distributor in exchange of immunity later on. The exchange is about to take place on Orphea, only remaining neutral planet and therefore highly active in contraband and secret meetings.

The CIA has sent their top agent kriss Bristow to take the package out of circulation by any means necessary.

08-09-2009, 07:20 AM
Hey Alwyn,

Congrats for your cool finale! :D Love the great lighting mood on your image, really awesome!! Cool textures and details and I like a lot the story behind the concept! :D Again, great work ... and now is time for a lot of tequila and beer!!:D Cheers my friend!! :beer:

08-09-2009, 11:29 AM
Good to see you made the deadline :) Nice final.

08-10-2009, 09:05 AM
MartinNielsen : Thanks man, this one was kind of close in the end!

Ferx : And congrats to you too dude ! :) really glad you liike it, but i've done my usual thing : hate it by the time i've finished! ha
" tequila and beer!! " finished up on saturday and drank lots of wine ! :beer:

DarwinsMishap : hey dude, thanks for the support through out this one, it's been fun. Great piece mate glad you got it finished :beer:

08-10-2009, 10:06 AM
Congratulations!!!nice composition,i like how your image is focused on the guy in the middle of the image,good jub
good luck!!!^^

08-10-2009, 02:23 PM
yay thanks!

the composition was the bit i was most worried about :)

08-10-2009, 02:27 PM
Absolutely superb mate

Love the way this has developed - so much for the better - nice and bright, whilst still retaining a sense of dark foreboding

love the assasin chick

brilliant guards

well done

08-10-2009, 04:07 PM

I'm so glad I got to see how your piece progressed! Thanks for your input on mine, as well! It *has* been fun, and although I have no idea if I'll be in on the next challenge/contest, one can hope I'll have the time!

Good luck, cheers, and I look forward to seeing more of your works! :cool:

08-10-2009, 05:33 PM
Very very cool!

08-11-2009, 07:54 AM
luminoustooth : Thanks ! so you entering the next challenge ? :)

DarwinsMishap : Cheers mate. yeah, i picked a funny time to enter this one- super busy at work! ...actually can't wait for the next one now :beer:
jmon999 : thanks man! :D

08-12-2009, 11:37 PM
Looks great mate! I need to get going before it's too late!

08-13-2009, 08:12 AM
thanks man :)
"I need to get going before it's too late!" dude the 'image' section has closed already :(

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