LC #42 Pipers Alley

View Full Version : Mental Ray Shaders

06-11-2009, 04:48 PM
first off, i'm an idiot. How do I apply Mental ray shaders to an object?


06-11-2009, 07:18 PM
Select an object, then apply a fresh clean shader (Blinn, Lambert, whatever) to it. Now select the materials's Shading Group either in Hypershade or by clicking the downstream button (upstream?) in the Attribute Editor. Unroll the mental ray shaders and you'll see slots for all kinds of things there.

Here's where you click to get the to Shading Group:

And here's where you put the MR shaders:

Good luck!

06-11-2009, 07:55 PM
thanks dawg!!

i apprciate it very much. some of them you can just apply like regular maya shaders, but some u can't, thanks again.

CGTalk Moderation
06-11-2009, 07:56 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.