Is there anyway to create fake textures for viewport and another textures for rendering ?
I am trying to create a 3D city, and every building has 4000 x 4000 resolution and there are over 30 different buildings and of course i will create clones of buildings.
If i try to open smooth shade with texturing my computer slow down. But without textures it works great.
And i use Jpg for textures. Is it a good choice ?