View Full Version : Need help... Mesh exploding when retopoligizing mesh?!

06 June 2009, 09:32 AM
Hi all

I'm really hoping someone can help me... I need to retopo my mesh but when I import my new base mesh into zbrush and then project the high detail model onto it... it just explodes!?

Here are some screengrabs... Thanks in advance if anyone can help :-)

06 June 2009, 04:33 PM
If you change vertex order your mesh explodes. Sucks but that's the way it is.

You either have to redo the detailing of your sculpture again in zbrush or ....

wait for GoZ.

CGTalk Moderation
06 June 2009, 04:33 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.