View Full Version : ProUV for ZBrush - "Open Beta" has started

05 May 2009, 09:39 PM
We're proud to announce that ProUV professional UV unwrapping plugin for ZBrush has been released in "Open Beta" phase. All artists are welcome to download and check out the plugin, which will be fully functional until 14.06.2009. User feedback can be left on our support forums.

ProUV features sculpting optimized automatic UV map creation, which significantly improves upon existing GUV and AUV built-in ZBrush unwrapping solutions. Improvements can be experienced in all texture related workflows, and to demonstrate it we have provided a few examples on the plug-in web page.


* overall much higher texture fidelity
* texture distortions minimized
* uniform (area-based) detail distribution
* fully automatic unwrapping
* real-time engine usage ready
* simple to use (one button click - job done, for the majority of objects)
* textures much easier to retouch / edit in photoshop


The plug-in is currently available as an "Open Beta" version for Zbrush 3.1 (currently only Windows OS is supported), and the trial version can be freely downloaded from our web home-page at The trial is fully functional until 14.06.2009.

About the authors: is a new 3D and 2D computer graphics technology based startup, which will be focusing on advanced texturing and animation plug-in development. Our team members have more then 15 years of experience in different graphics and related mathematics fields of expertise and are keen to use their knowledge to produce advanced technology based plug-ins.

Thank you,
ProUV Public Relations

CGTalk Moderation
05 May 2009, 09:39 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.