View Full Version : Super Basic Newb Question On Motion Builder
07-21-2003, 07:24 AM
before I slagged with the "use the search function" remarks, try looking for MOtion Builder in this section :D.
Anyhow.. In the latest edition of 3d World Mag, you get PE edition of Motion Builder 4 free with the magazine and I didn't pick up the mag today cause I was a bit poor today - but it got me thinking about the value of picking up the package and learning it.
Thing is - I"m a Maya user and I can model and animate fairly well - I was wondering if the workflow of moving files over to MB to animate would make the animation process smoother/easier and whatnot. I really appreciate any input on this that anyone can supply me with. I wouldn't mind spending some time with a package if at the end of the day, it means I can animate better/quicker/more intuitively. Also, are there import/export issues between MB and Maya that I should know about?
07-21-2003, 02:29 PM
Watch the Free Training Videos @ http://www.3dbuzz.com/
That will give you an idea of the capabilities and workflow fo MOTIONBUILDER.
07-21-2003, 06:48 PM
Hi! Thanks for that comment - I'll pick up the 3d WORLD mag and save myself the download.
07-22-2003, 12:53 AM
Hey Green Giant,
Do you love both rigging and animating? I mean *really* love rigging? I know the concepts of rigging and can do it if necessary, but I don't love it. I am an animator. MB takes on most of the riging for you, and gets you animating faster.
Compared to Maya, LW, and Messiah, I found the workflow better in MB.
Getting models and animation in and out of LW is a breeze, so I would imagine the same ease with Maya.
Solar Power's right, though. Take a look at the Motionbuilder VTMs. I was sold as soon as I saw the MB rig in action.
If anything you should get motion builder because FBX is currently the best format for exchanging animation and models between all the 3d aps.
01-15-2006, 05:00 PM
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