View Full Version : Lighting With Toon Shaders

05 May 2009, 06:33 PM
I want to do some cell/toon renderings in 3ds Max and would like to know if there are any principles involved when it comes to lighting such as:

1. What type of lights should be used?

2. How many lights should be used?

3. How should lights be placed in the scene? etc.

Thank You

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05 May 2009, 06:33 PM
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