View Full Version : pipeline issue

05 May 2009, 04:23 AM
Hi everyone, first time posting here in the Zbrush forum since i just started using it, thisis my question: i did my model in XSI as a whole, after that i separated the pieces using the using the polygroups, i did some changes in muscles and a lot of detail in the face and afterthat i discovered zapplink and was way easier to add the hard surface details to my character, and polypaint it, after that im planning to move back to xsi, there can have materials for each piece? and since some pieces like boots that have metal buckletsdetails, how should approach the differecnce of material in the same OBJ?

thanks in advance and sorry for my english.

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05 May 2009, 04:23 AM
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