View Full Version : openGL Maya shader?

05 May 2009, 02:29 PM
hello there,

i am looking to texture an object in Maya with an openGL shader. this might be really simple, but is there a way i can get an openGL plug-in for Maya that would allow me to apply openGL shader directly in the program? XSI has it, does Maya have an equivalent. This is for rendering the object in Ogre 3D which only takes openGL shaders as far as I understand.


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05 May 2009, 02:29 PM
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