View Full Version : Render Pass Question
05 May 2009, 03:44 PM
Hi i was recently doing a project were i rendered in passes, however i noticed that when i have surface shaders etc they dont effect items on other render layers. i had a surface shader sky dome on 1 layer and an airplane on another, is there any way to render the plane with the surface shader having an effect on it? Also had 3d clouds created with a fluid container is there any way to have the passes show only what would be seen if the master layer was rendered? so that i could render the clouds on a seperate layer so they would seem behind the plane at 1 point and infront at another.