View Full Version : mib_volume or zdepth


royter
05 May 2009, 07:02 PM
is rendering with mib_volume as a volume shader the exact thing as rendering a zdepth pass and applying some fog to the image>

pbraganca
11 November 2009, 11:38 PM
is rendering with mib_volume as a volume shader the exact thing as rendering a zdepth pass and applying some fog to the image>

I would also like to see this question answered. It seems to me that the mib_volume node "out of the box" - meaning its visible attributes such as Color, Max and Light Rays are less tweakable than an inverted Z-Depth. Is it a matter of render/post-production preference?

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11 November 2009, 11:38 PM
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