problem is this:
i try to render out 32 bit passes of zdepth and motionvectors.
i never did this before so i tried some options and stumbled across the frame buffer.
"nice" - i thought - "i can just set the frame buffer to motion, thats easy."
i just keep getting black frames.
i tried the camera output passes... all 8 Bit, no matter what i do.
is there a way to do it?
pls, if someone knows how that works, help me, i'm getting nuts.