i tried using the export object.
created all the necessary maps.
It gives an alpha which is put in the opacity map channel except i'm not sure why as it's not having any effect what so ever. The diffuse color it generates has a weird black triangle shape in it.
I basically need to get a hold of all the maps but use them correctly so that it has the same effect as when you render.
not sure i made myself quite clear. :wip: