// Warning: Failed to open texture file //Applications/Autodesk/FbxConverter //
(I checked out all the texture files, and they look fine to me.)
When I attempt to render it using Mental Ray, I get this error message:
// Error: (Mayatomr.Output) : file error: //Applications/Autodesk/FbxConverter //
// Error: (mental ray) : //Applications/Autodesk/FbxConverter: can't open file for reading (Is a directory) //
It renders using software render just fine.
Don't really care about the texture file errors, I'm going to rebuild all the material files anyway, just thought it might be relevant.
Anybody got any idea why it won't render. I can't figure out why Maya is trying to open the FBX converter.
Thanks for any help, hate to look bad in front of a client.