View Full Version : i3DTutorials™ releases “Rendering with mental ray in 3ds Max 2010 ™”

05 May 2009, 03:40 PM
i3DTutorials™ releases “Rendering with mental ray in 3ds Max 2010 ™”

Miami, FL - May 2009 – i3DTutorials™ announces their latest training product for Autodesk 3ds Max, “Rendering with mental ray in 3ds Max 2010 ™". This latest offering from the growing i3DTutorials™ library of Autodesk 3ds Max training products, introduces 3D artists to the advanced concepts and production workflows needed to render imagery of professional quality using the industry standard mental ray renderer. Emphasizing production proven techniques and taking users step by step through demanding production scenes that mimic the complex scenarios and challenges commonly found when lighting and rendering for production, “Rendering with mental ray in 3ds Max 2010 ™" discloses the professional techniques and knowledge needed to begin mastering the powerful mental ray renderer. Key highlights include Global Illumination, Final Gather, advanced lighting techniques, Caustics, as well as Sun and Daylight Systems. New features only found in 3ds Max 2010 are also covered, such as new viewport rendering modes, new Final Gather options, and much more. Discover production workflows and techniques designed to take full advantage of mental ray’s speed and quality. Addressing the need and demand for professional industry training, “Rendering with mental ray in 3ds Max 2010 ™” teaches the techniques needed to truly take advantage of the power of Autodesk 3ds Max 2010 and mental ray.

For more information about “Rendering with mental ray in 3ds Max 2010 ™”, please visit:

Press inquiries:

About i3DTutorials™

i3DTutorials™ is a digital content creation training company focused on creating the latest cutting edge training material for a broad range of computer graphics software. With a growing library of training titles for the most popular software, i3DTutorials™ is one of the fastest growing companies creating hi-end training material for Autodesk Media and Entertainment software, including Autodesk Softimage, Autodesk Maya, and Autodesk 3dsMax. With an emphasis on teaching industry techniques, i3DTutorials™ has training products designed for hobbyists, professionals, students, and professors. i3DTutorials™ training products cover a wide array of topics and features within computer graphics that are designed to have even students creating hi-end professional projects. For more information about i3DTutorials™, please visit (

About Autodesk

Autodesk, Inc. is the world leader in 2D and 3D design software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk has developed the broadest portfolio of state-of the-art digital prototyping solutions to help customers experience their ideas before they are real. Fortune 1000 companies rely on Autodesk for the tools to visualize, simulate and analyze real-world performance early in the design process to save time and money, enhance quality and foster innovation. For additional information about Autodesk, visit (

Autodesk, Maya, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

© 2009 Autodesk, Inc. All rights reserved.

# # #

05 May 2009, 03:59 PM
looks good,

Question is there more in the pipe that cover rendering for character animation with menltal ray, displacments with zbrush characters over in 3dsmax and motion blur and solves for GI flickering?

05 May 2009, 04:23 PM
We do in fact have much more training planned for 3ds Max this year. Something we like to do is to keep an open ear to suggestions and feedback from our users. If you would like to make some of your own suggestions as to training you would like to see for 3ds Max, please head on over to our forums and let us know about it. We can't guarantee that we will make every training idea from everyone a reality, but we do take all suggestions into consideration when creating training products.

Our forums can be found here:

CGTalk Moderation
05 May 2009, 04:23 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.