I'm trying to extend the VertexPaint modifier through maxscript, in order to add some behavior before and after a paint action. However, this is giving a lot of problems:
-If I replace the UI, I can't access the vertexpaint toolbox.
-If I don't replace the UI, the vertexpaint toolbox pops up, but I still can't paint....
Any ideas on how to solve this?
As some background info, what I'm trying to do is create a tool that allows me to paint a single component of the vertex color. So only paint the red component for example, leaving green and blue untouched.