View Full Version : Subsurface scattering experiment

05 May 2002, 01:15 PM
...this is just my first try with subsurface scattering...
it supose to be something like heart...:rolleyes:

the render took more than 32h. !!!!!
3000x3800pixels on 2xPIII800Mhz/1Gb RAM (with supersampling)
I used Finalrender/3D Max and of course PS for the background
I tried to render an architectural model with S.S.(about 300 000 faces) but it was to sloooooooow
..Do U to optimize it...or which Appz i could use to render hi-poly models with S.S.?
10x!>> (

05 May 2002, 01:36 PM
WOW! Whatever that is it looks really cool!!! :applause: :applause:

05 May 2002, 01:42 PM

My new background image!

05 May 2002, 01:47 PM
I don't want to start a whole "which software is better argument".

However, you could try OGO_Hikari, in Lightwave, it looks very cool.

however if you wanted to stick to the 3dsmax platform, you could try brazil (which also looks cool).

dont know the website, i'd search on cgchannel for it.


05 May 2002, 01:59 PM
dark_lotus: - if you wanna read about Brazil (or dl it!). :beer:

MAGenta: Nice!! Looks a bit shiny though... I'd love to see the same model with the same lighting, but with some kind of "waxy" material. Great work! (32 h!!!) :surprised:

05 May 2002, 10:31 PM
Is that Kai's Power Tools -> Flare in the background, by any chance? :)

Looks great, anyway. How did you model it? I always hit problems when trying to model complex intertwining shapes - they never look geometrically perfect as I end up doing most of it by hand.

05 May 2002, 08:02 AM
1000X! all
Catfish: yes it is KPT5's my favourite...
but I did't use any lens exf..just paint with dodge tool "under" the model

....and the model it's just a simple torus are the details>>

chesky Wang
05 May 2002, 08:44 AM
Wonderful work.
but you had spent 32h, that also terrible work.
keep up.

05 May 2002, 08:59 AM
Originally posted by MAGenta

Catfish: yes it is KPT5's my favourite...

That's the one. Which one's KPT Flare then?I'm sure they have a non-lensflare effect called Flare...

....and the model it's just a simple torus knot...
Is the Torus Knot a prebuilt primitive in Max? That would explain it then...

05 May 2002, 12:26 PM
How about an animation? :p

I like your colours! Keep it up!

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